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R

radius() - Method in class simulation.engine.CollisionCircle
Get the circle's radius
RECTANGLE - Static variable in class simulation.engine.Body
Type constant that corresponds to a rectangle, particularly to all rectangles created by the add rectangle tool.
RECTANGLE_IMAGE_LOCATION - Static variable in class simulation.gui.SimulationView
 
RECTANGLE_PATH - Static variable in class simulation.gui.ShapeNodeRenderer
 
releaseMouse() - Method in class simulation.engine.Simulation
 
removeBody(Body) - Method in class simulation.engine.Simulation
Removes the specified body.
removeBodySetListener(BodySetListener) - Method in class simulation.engine.Simulation
Removes the specified listener.
removeCameraListener(CameraListener) - Method in class simulation.gui.SimulationView
Removes the specified listener.
removeChangeListener(ChangeListener) - Method in class simulation.engine.Body
Removes the specified ChangeListener from this body.
removePhysicsListener(PhysicsListener) - Method in class simulation.engine.Simulation
Removes the specified listener.
reset() - Method in class simulation.engine.Simulation
Resets the simulation, getting rid of all the bodies and springs.
resetWalls() - Method in class simulation.gui.MainWindow
Resets the walls -- if not all the walls exist, it creates all the walls and if all of the walls do exist, it gets rid of all the walls.
RESOURCE_PATH - Static variable in class simulation.gui.MainWindow
This is the relative file path to the resource folder to use with the Class.getResource() method.
rotate(double) - Method in class simulation.engine.CollisionCircle
 
rotate(double) - Method in class simulation.engine.CollisionPolygon
 
rotate(double) - Method in class simulation.engine.CollisionShape
Rotate the shape a certain amount.
rotate(double) - Method in class simulation.engine.Vector
Rotate the vector by a certain angle.
rotation() - Method in class simulation.engine.CollisionCircle
 
rotation() - Method in class simulation.engine.CollisionPolygon
 
rotation() - Method in class simulation.engine.CollisionShape
Get the shape's rotation.
run() - Method in class simulation.engine.PhysicsApplet
 
run() - Method in class simulation.engine.Profiler
 
run() - Method in class simulation.gui.AnimationTask
 

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