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V

Vector - Class in simulation.engine
A 2-dimensional vector containing an x and y coordinate.
Vector(Point) - Constructor for class simulation.engine.Vector
Creates a vector with the x and y coordinates of the given point.
Vector(double, double) - Constructor for class simulation.engine.Vector
Create a vector with the given x and y coordinates.
Vector() - Constructor for class simulation.engine.Vector
Create a vector with both x and y equal to 0.
Vector(String) - Constructor for class simulation.engine.Vector
Constructs a new Vector based on the supplied String .
velocity() - Method in class simulation.engine.Body
Get the body's velocity.
velocityAt(Vector) - Method in class simulation.engine.Body
Get the velocity at a certain absolute point on the object.
VERSION - Static variable in class simulation.gui.MainWindow
The string that corresponds to the version of the program.
vertex1() - Method in class simulation.engine.Spring
Get the point where the spring is connected to the first body.
vertex2() - Method in class simulation.engine.Spring
Get the point where the spring is connected to the second body.
ViewPanel - Class in simulation.gui
A panel with a light logo in the background.
ViewPanel() - Constructor for class simulation.gui.ViewPanel
Creates a new panel with a FlowLayout.
ViewPanel(LayoutManager) - Constructor for class simulation.gui.ViewPanel
Creates a new panel with the specified layout manager.

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