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DEFAULT_CURSOR_LOCATION
- Static variable in class simulation.gui.
SimulationView
DEFAULT_GRAVITY
- Static variable in class simulation.engine.
Simulation
DEFAULT_SHAPE
- Static variable in class simulation.engine.
Body
Type constant that corresponds to any shape that does not fit into the other categories.
DefaultsEditor
- Class in
simulation.gui
This is a window that lets users edit the defaults of shape creation like the default density which dictates the created object's mass, the default friction and the default bounciness.
DefaultsEditor(Simulation)
- Constructor for class simulation.gui.
DefaultsEditor
density()
- Method in class simulation.engine.
Body
Get the body's density.
destroy()
- Method in class simulation.engine.
PhysicsApplet
divide(double)
- Method in class simulation.engine.
Vector
Divide the vector by a ratio
dotProduct(Vector)
- Method in class simulation.engine.
Vector
Get the dot product of the vectors.
dotProductUnit(double)
- Method in class simulation.engine.
Vector
Get the dot product of this and a unit vector with the given angle.
draw(Graphics)
- Method in class simulation.engine.
Spring
Draw the spring on a graphics object.
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