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D

DEFAULT_CURSOR_LOCATION - Static variable in class simulation.gui.SimulationView
 
DEFAULT_GRAVITY - Static variable in class simulation.engine.Simulation
 
DEFAULT_SHAPE - Static variable in class simulation.engine.Body
Type constant that corresponds to any shape that does not fit into the other categories.
DefaultsEditor - Class in simulation.gui
This is a window that lets users edit the defaults of shape creation like the default density which dictates the created object's mass, the default friction and the default bounciness.
DefaultsEditor(Simulation) - Constructor for class simulation.gui.DefaultsEditor
 
density() - Method in class simulation.engine.Body
Get the body's density.
destroy() - Method in class simulation.engine.PhysicsApplet
 
divide(double) - Method in class simulation.engine.Vector
Divide the vector by a ratio
dotProduct(Vector) - Method in class simulation.engine.Vector
Get the dot product of the vectors.
dotProductUnit(double) - Method in class simulation.engine.Vector
Get the dot product of this and a unit vector with the given angle.
draw(Graphics) - Method in class simulation.engine.Spring
Draw the spring on a graphics object.

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