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init()
- Method in class simulation.engine.
PhysicsApplet
invert()
- Method in class simulation.engine.
CollisionResult
Get a copy of this with the translation vector inverted.
invert()
- Method in class simulation.engine.
Vector
Invert the vector so its coordinates are negated.
isFixed()
- Method in class simulation.engine.
Body
Returns whether the object is fixed.
isGoing()
- Method in class simulation.gui.
SimulationMenu
Returns whether the simulation is currently computing a step.
isPlaying()
- Method in class simulation.engine.
Simulation
Tells whether this simulations is "playing."Playing generally means that the simulation is being stepped repeatedly to animate it; when it is playing, most tools (like shape adding/moving) are probably going to be off.
Overview
Package
Class
Use
Tree
Deprecated
Index
Help
PREV LETTER
NEXT LETTER
FRAMES
NO FRAMES
All Classes
A
B
C
D
E
F
G
H
I
L
M
N
P
Q
R
S
T
U
V
W
X
Y
Z