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W

WALL - Static variable in class simulation.engine.Body
Type constant that corresponds to a wall.
WALL_PATH - Static variable in class simulation.gui.ShapeNodeRenderer
 
WatermarkedPanel - Class in simulation.gui
A panel that has the logo and its reflection near the middle.
WatermarkedPanel() - Constructor for class simulation.gui.WatermarkedPanel
 
WatermarkedPanel(LayoutManager) - Constructor for class simulation.gui.WatermarkedPanel
 
withAngle(double) - Method in class simulation.engine.Vector
Get a vector with the same magnitude as this with a certain angle.
withMagnitude(double) - Method in class simulation.engine.Vector
Get a vector with the same angle as this with a certain magnitude.

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